Let’s Revolution
Studio: BUCK | Role: Concept Artist/ Designer
Let’s Revolution is a roguelite puzzle mashup that builds on the classic rules of Minesweeper with procedurally generated mazes and turn-based tactics. I was tasked with designing and illustrating the city of Beebom (Boss Level), character in game sprites, and game tiles design. The Let’s Revolution is currently available to purchase on Steam/Nintendo Switch/Xbox/PlayStation. Learn more here.
Beebom City Design
The King’s Sprite Design
The King’s character design was created by Thea Glad. I was tasked to take her design and interpret it into the in game sprite with an idle, ready to attack, attack and damage pose.
Concept Sketches
Credits:
For full credits visit